Tuesday, December 30, 2008

Saradomin God Wars Guide



Introduction

This is my guide on Zilyana, the Saradomin God Wars Dungeon boss. She is my favorite boss, and arguably one of the most difficult bosses to kill. What I love most about The Saradomin boss is, unlike all the other GWD bosses, there are many different methods to use at Zilyana. Some are better then others, but all are fun and effective. Even now, nearly 5 months after I started going to sara, I am still perfecting my methods, refining my invo. That's what I love about the entire thing; developing the methods/gear/invos and perfecting them to a forumla lol Requiring level 70 agility and decent range, melee, prayer, and hp levels depending on the method used. Her melee attack hits mid 20s and is as fast as darts. Her mage attack can hit double, like a dds, if not prayed against. But her rewards are some of the best in all of God Wars Dungeon.

Sections
1) Introduction, History of Commander Zilyana, Killcount
2) Godsword Recommendations
3) Solo Methods
4) Duo Methods
5) Team Methods
6) A word on Drop Rates and The Drop System
7) General Tips, Credits, Testimonies

A brief History of Commander Zilyana, by Soma2035
28 August 2007 - God Wars Dungeon -
QUOTE ("Soma2035")
Release date of God Wars Dungeon and Link to the news post on Runescape home page. Almost instantly, players recognized Zilyana as the deadliest of the four bosses.

But it wasn't long before players found a winning strategy. Unlike other aggressive multi way area bosses, the bosses in God Wars Dungeon were focused. They would target someone, and not change unless they were struck several times while unable to reach their victim. 2 people could block the bosses path, while 2 more attacked the boss from a distance.

Well, this was widely used on all the bosses, and Jagex discovered and removed it fairly quickly. Her melee attack is so deadly she cannot be meleed head on. Her mage defense is so high ancients and magic is not feasible. A hit and run method is developed using either veracs or a god sword, or a rune crossbow.

Still not satisfied, some people developed the hit-and-duck method. Using the alcove in front of the door, they would step out, strike zil, and step back in, thereby nullifying her overwhelming speed. Even with this technique she caused massive amounts of damage, and many deaths. Soon enough, a very small group of people discovered a new method. They would lure Bree to the door alcove, trapped north of it an unable to hit anyone in the alcove. Growler would be trapped similarly, south of the alcove. Zilyana would be trapped in the same spot as Bree. Starlight would be lured into exactly the right position, and the killer would use chinchompas on starlight, splashing and hitting Zilyana. Because of the way Chinchompas functioned, it would utilize Starlight's defense only, making Zilyana very easy to kill.

Well, of course this trick didn't last very long either. The Bandos safespot was discovered, and when Jagex removed it, they decided also to remove the door alcove. Unknowingly, they put an end to this technique as well.

A few months later, a safe spot was found. Zilyana and star light could be lured onto a slanted corner and ranged; only taking hits from Bree the ranger. The group known to have found it concealed it for several months. However, after 3 months, several more discovered it and were more willing to spread it. Within a week, the amount of people using it rose from under 10 to several dozen, and pictures were circulated. The safespot was finally revealed to the public, and Jagex modified the safe spot. Zilyana can still get stuck on the walls, but after 2-3 hits she walks out. This is where the solo method and duo method come into play.

Apparently, Jagex had a hard time removing the slanted corner. The unusual AI was a temporary fix, and several weeks later, Jagex removed the wall for good, modifying the wall so not to mess up the rest of the dungeon, and removing any safe spots for good. That leaves us back on square one, with the hit and run method.


The Kill Count
This kill count is pretty straight forward. Kill 40 Saradomin NPCs, preferably ones in combat. If using lootshare, it is a good idea to use it for the kill count. Lootshare splits the kill count evenly, this helps ensure everyone finishes at the same time. There are 3 three levels to the Saradomin camp, if one level is busy try the next.

Far too often I hear "I don't have 83 slayer, I can't go to sara GWD" or "I don't have 83 slayer, the killcount will take so long." This is a huge mistake, 83 slayer makes little to no difference, speeding up the kc by maybe 3-4minutes.

If you are ranging the kill count, the melee NPCs can be blocked by things like Sara mages (some times at least) and by pretty much all the Zamorak NPCs in the area.

If you get a drop and want to keep it, like rune or d boots, you have two options. If you do not have a familiar, brew to max hp then sip a rest. Drop the brew and get the drop. Should you need to pick up another drop, drop the restore next.

The second option is for players using a familiar (all players should have some kind of familiar, to be honest). Drop a potion, then get the drop. Continue picking up and re-dropping the potion every minute or so, to stop it from dissappearing. Once you have 40 kill count and are ready to enter the boss room, drop the potion on the bottem level, summon the familiar, then pick up the potion again. THis way you lose no supplies and keep the drop from before.

You will always need a saradomin and a zamorak item for this kc. Good god items to use are-
Bracers
Sara/Zammy d'hide top and chaps
Holy and Unholy Symbols
God Capes and Treasure Trail God Capes
Stoles
God Swords

Godsword Recommendations
While the primary method to kill the Saradomin boss is with range, the Godswords can be very effective weapons when used correctly. Here, I will briefly explain how to use each Godsword in the most effective manner.

The ultimate Godsword for Saradomin GWD is without a doubt the Zamorak Godsword. This weapons special attack has the chance to freeze your opponent for 20 seconds. This is especially usefull at the Sara boss, as the main idea here is to avoid being meleed by the boss all together. A successful hit with this spec allows you and your team 20 seconds of free reign on Zilyana.

The best Godsword to use with the Zamorak godsword is the Armadyl Godsword. If one or more team members has a Zamorak Godsword, use the Armadyl Godsword spec after the Zamorak Godsword has frozen Zilyana.

The Bandos Godsword would be used the same way the Armadyl Godsword is used :P

Possibly the second best Godsword to use for Sara GWD is the Saradomin Godsword. This weapons special attack restores half the damage done to your hp and a quarter to your prayer. This spec is best used on minions, and with piety.

Solo Method
First, I want to give a warning to anyone looking to solo. When picking a world, always make sure it is not a lootshare world. Soloing in a lootshare world is asking to get crashed.

There is one effective way to solo Zilyana. It requires you to constantly run away from Zilyana, avoiding her melee, while ranging her.

Solo Running Method
With this method, you are continually running away from Zilyana to avoid her melee, while still shooting at her.

Setup

Torag or Verac helm is fine. Sara d hide top can be used as well, just take a zammy item to compensate.
Archer Ring > ROW > ROL
Df > Granite/Obby > Rune Kite
Barrows Gloves > Vambs > Rune Gloves

Invo With Unicorn Stallion


Invo With Spirit Terrorbird

You will need 3 extra pouches for-
One for summoning a new familiar at the boss door.
One for when the first runs out in the boss room.
One for extra, incase one of the terrorbirds die.

While you can take a familiar down the entrance rope into GWD, you can not take a familiar past the two ropes into the Saradomin area. To work around this, get the kill count in the upper area. Once you have the killcount, dismiss the terrorbird at the first rope. Run to the boss room door and drop 12 items. Run back to where you dismissed the terrorbird and pick up the items it dropped. Run back to the boss door and summon the terrorbird and fill up it's invo. To see this best, watch the short video below.
How to take a Beast of Burden to Zilyana

Invo With no Familiar

You can take 3-4 sharks/tuna tators/manta rays if you find yourself sipping brews before you need to sip restores.

The Battle
The whole idea here is to stay out of Zilyana's melee range. Once you have the killcount, head to the boss room entrance. Pot up to full Hp and prayer, and range pot.

When Zilyana is near that spot, put on protection from magic prayer, eagle eye, and enter. Start shooting at Zilyana, running away after every 1-2 shots. If you are new to this, you may want to start with longrange, swapping to rapid when you get better.

Continually run around the room, following the walls, while turning back and shooting at her when you can. Make sure you watch your run energy very closely, walking away from Zilyana is a death wish. Be conservative with your range pots, try to sip just one or two times per kill.

When Zilyana is dead, run to the north wall. Standing on the north wall will get Starlight to stop attacking-

Kill Bree from here, then Starlight, then Growler if you have time.

Solo Running Video
Solo Zilyana Run Method

Duo Method
I do not include a duo melee method in this guide. I have not found anyway way to duo melee sara that can compete with duo range. Duo range allows for over twice the kills per trip.

Duo range Range gets an average of 30-40 kills a trip for expierenced players.

I recommend 85+ range, 75-80+ def, 60+ prayer, 75+ Hitpoints.

Duo Range Setup

This setup is very similar to the solo setup. Prayer bonus is very important here.
Verac Helm > Torag
Stole > Fury > Glory
Ranger Boots > Snake Skin > Dragon Boots > Rune
Archer Ring > ROL
Df > Granite/Obby/Crystal/Dragon Square

Do not take a ring of wealth in any situation you will be using lootshare. According to Jagex, the ring of wealth does not effect lootshare drops.
QUOTE (Knowledge Base)
Does the ring of wealth work with LootShare?

No, the ring of wealth does not improve your chances of getting a good drop while you are LootSharing. The ring only works when you are fighting by yourself.


Link- http://www.runescape.com/kbase.....cle_id=636

Duo Range Invos

I only recommend two familiars for duo; the level 88 summoning Unicorn Stallin and the Level 52 summoning Spirit Terrorbird. If I had to choose between the two, I'd pick the Spirit Terrorbird. The Beast of Burden effect allows you to take 12 more items, and the scrolls restore energy for virtually no cost.

Invo No Familiar


Invo With Stallion


In order to get by with no summoning pots, when your summoning points hit about 12, dismiss the familiar and summon a new one. You now have that familiar for its full length of time (you don't need summoning points to have a familiar out, only to summon it).

Invo With Spirit Terrorbird


While you can take a familiar down the entrance rope into GWD, you can not take a familiar past the two ropes into the Saradomin area. To work around this, get the kill count in the upper area. Once both you and your partner have the killcount, dismiss the terrorbird at the first rope. Run to the boss room door and drop 12 items. Run back to where you dismissed the terrorbird and pick up the items it dropped. Run back to the boss door and summon the terrorbird and fill up it's invo. To see this best, watch the short video below.
How to take a spirit terrorbird to Zilyana

In order to get by with no summoning pots, when your summoning points hit about 12, dismiss the familiar and summon a new one. You now have that familiar for its full length of time (you don't need summoning points to have a familiar out, only to summon it).

The Battle
This method uses range to avoid Zilyana's melee attacks. Combined with her AI for movement, it is a very effective method. In general it allows for about 30 kills a trip, up to 40 if you are expierenced.

Once you and your partner have the kill count, meet at the door and take a sip of your range pot and put on magic protection prayer. One person should enter first. This person will have Zilyana on them and should run in a square around the room, hugging the walls. The other partner enters and starts ranging Zilyana. When Zilyana stops focusing on the first partner, you will both have to range her, keeping her in the center of you both. If she starts to get close to you, take a few steps back and let her wander away. If you wait too long and she gets close enough to melee, run in a square around the room. When done right, she will stay in the center of you both, kind of wandering around.

If you have a Zamorak Godsword (highly recommended) use the spec at the start of each boss.

If you have a spirit terrorbird with you, you will have to summon a new one at least once during the trip. You should do this when Zilyana is dead. If you have to, dismiss your current one a minute or two early to make sure you have a source of energy for the boss.

When Zilyana dies, both of you should go to the north wall and range Bree. When hugging the north wall, Starlight will not attack you-

Range Bree, then Starlight, then Growler if you have time.

Duo Range Video


Three Man+ Team Method
There are two main ways to team Zilyana- Melee and Range.

Range is great option, and probably the better way to kill Zilyana. Zilyana's range defense is fairly low, and her AI for movement is in great favor for the ranger.

The big difference between the two methods is melee will get you faster kills per trip, while range will get you more kills per trip. So do you want to stay at Zilyana longer? Or do you want to kill her faster but less times a trip? It's up to you.

Team Range Method
I recommend 80+ range, 70+ def, 70+ Hitpoints, and 50+ prayer.

General Range Setup

God Dragon Hide > Karils > Black Dragon Hide
Verac Skirt > Chaps
Stole > Fury > Glory
Archer's Ring > Ring Of Life
Verac's Helm > Torag's Helm > Other Barrows > Neitiznot
Dragonfire Shield > Granite/Obby/Dragon Square/Crystal Shield > Rune Kite
Veracs Helm is best here, as you are trying to get the most out of your trip and need to keep prayer for as long as possible.

Do not take a ring of wealth in any situation you will be using lootshare. According to Jagex, the ring of wealth does not effect lootshare drops.
QUOTE (Knowledge Base)
Does the ring of wealth work with LootShare?

No, the ring of wealth does not improve your chances of getting a good drop while you are LootSharing. The ring only works when you are fighting by yourself.


Link- http://www.runescape.com/kbase.....cle_id=636

You can also take guthans with range. Instead of verac helm and skirt, take guthans with the spear and plate in invo. Guthans is NOT necessary if you have the unicorn stallion familiar.

Void Setup

This is only for one or two players in a large team of 5+, otherwise you'll get owned with the low def of void, and the low prayer will drain fast.

Team Ranger Invos
These invos will vary depending on a few factors such as def level, range level, GWD expierence, Sara boss expierence, etc. However these are good invos to start with and go from there.

I do not recommend taking fighter familiars for this method. Fighter familiars only fight other npc's if you are being attacked. Most of the time you will not be under attack and your fighter will simply follow you around. Furthermore, Beasts of Burden and Healers have a much larger effect.

Invo no Familiar

Range pots are optional here, if you are over level 90 range they really are not necessary.
If using guthans, include the spear and plate. Take 4-6 less brews. The amount of brews you take depends greatly on your expierence at sara.

Invo With Stallion
Beginner Invo-

Expierenced Invo-

Only go with no brews if you are very expierenced, take more if you are not sure or have not been before. Try to use less populated worlds for slower respawns. This will allow the spec for the familiar to regenerate between spawns.

Invo with Beast of Burdens
I will include every invo you can use with a beast of burden. Which one you should use depends on your summoning level.

While you can take a familiar down the entrance rope into GWD, you can not take a familiar past the two ropes into the Saradomin area. To work around this, get the kill count in the upper area. Once you and your team have the killcount, dismiss the Beast of Burden at the first rope. Run to the boss room door and drop the same amount of items the Beast of Burden was holding. Run back to where you dismissed the familiar and pick up the items it dropped. Run back to the boss door and summon the Familiar and fill up it's invo. To see this best, watch the short video below.
How to take a Beast of Burden to Zilyana GWD

War Tortoise Invos
Plain invo (level 67 sum)-


War Tortoise and Healing Titan (level 79 sum)-


War Tortoise and Bunyip (level 68 sum)-


War Tortoise and Guthans (level 67 sum)-

Spirit Terrorbird Invos-
The great thing about spirit terrorbird is not only do you get the beast of burden effect, but you also get the virtually free energy restore.

Plain Invo (lvl 52 sum)-


Spirit Terrorbird and Bunyip (level 68 sum)-


Spirit Terrorbird and Healing Titans (level 79 sum)-


Spirit Terrorbird and Guthans (level 52 sum)-

Invo with Healing Titans

Healing Titans alone (level 79 sum)-

Healing Titans and Guthans (level 79 sum)-

In order to get buy with a low number of summoning pots, simply sip a pot when you need to summon a new familiar

It should be noted that range pots are optional here. When I do 3 man trips, I only have players take them if they are below 90 range. With 5+ players you don't need them at all if over 85 range.

The Fight
Well there are only one or two tricks here. The team should meet at the door, pot up, pray mage and eagle eye, and enter at the same time. As soon as you enter, it is very important to spread out. Keep your distance from Zilyana and stay spread out between your partners. The easiest way to keep Zilyana from focusing on a player is to stay nice and spread, making it hard for her to choose who to focus on. When you get good at it, you can kill Zilyana without her focusing on a single player, taking no damage from her.

With three people, it is best to create a triangle, with 4 a square, etc. the main goal is to have Zilyana in the center of all of you. When you do this she will spin around in the center, unable to choose a target.

Where to stand when Zilyana spawns






Getting it right-


Occasionally, Zilyana will walk towards a player. When this happens, quickly run in the other direction. She has not focused on you, but if you let her get close she will. You should understand what this means after seeing it a few times in game or in my videos.

If you do allow Zilyana to focus on you, run in the other direction. When you are running, hug the walls and run in a square around the room. Watch your hp, prayer, and run%. By the time you run along two walls she should no longer be focused on you.

If you have a Zamorak God Sword, use the spec when you first enter, then use it when Zilyana spawns each time after. If someone is taking a Zamorak Godsword and you have an Armadyl Godsword or Bandos Godsword, use the specs after Zilyana is frozen.

If using guthans, equip the plate and spear and heal on minis when Zilyana dies. If in a team of 5 or more, heal when ever needed.

If you are in a very large team of 6+, you may want to have the highest level ranger, or even the two highest rangers, wear void. Since you are staying for so long, d bow spec is not a bad idea either, guarenteed 16 every Zilyana kill. Dragon arrows would be recommended.

Once Zilyana has been killed, the person getting the last hit will have every minion on him/her. To fix this, that person should run to the very south wall, this gets Bree to focus on another player. Whoever Bree focuses on should then pray range. Meanwhile, the rest of the team should run to the north wall and stand on it. This wall gets Starlight to focus on no player. From here, range Bree, then Starlight, then kill Growler. This is very helpfull to save food. To better see this, watch the video below.

Range Team Videos
Team Range Zilyana
Team Range Zilyana 2

Team Melee Method
I recommend 80+ to all melee stats, 80+ Hitpoints, and 60+ prayer.

Melee Setups

Verac's Setup

Berserker or Warrior
Fury > Glory > Stole
Fire Cape > Skill Cape (T) > Skill Cape > Obby Cape
Dragon Boots > Rune Boots > Bandos Boots

God Sword Setup With Guthans

Any Godsword works here, sgs or ags is best for the specs.
Guthans > All
Warrior or Berserker
Fury > Glory > Stole
Dragon Boots > Bandos > Rune Boots

Do not take a ring of wealth in any situation you will be using lootshare. According to Jagex, the ring of wealth does not effect lootshare drops.
QUOTE (Knowledge Base)
Does the ring of wealth work with LootShare?

No, the ring of wealth does not improve your chances of getting a good drop while you are LootSharing. The ring only works when you are fighting by yourself.


Link- http://www.runescape.com/kbase.....cle_id=636

Guthans is a must if you use a Godsword. If you don't have a Godsword, wear veracs.

Team Invos
I do not recommend taking fighter familiars for this method. Fighter familiars only fight other npc's if you are being attacked. Most of the time you will not be under attack and your fighter will simply follow you around. Furthermore, Beasts of Burden and Healers are much more effective.

Beasts of burden work excellent for team melee. If taking a beast of burden, load it with brews and super restores in a similar ratio of that in your invo. It is not necessary to take a Spirit Terrorbird, you will not use a great deal of run energy, so take a higher level Beast of Burden if you have the level.

The only healer I recommend is the Unicorn Stallion. I find that the War tortoise beast of burden is far more usefull then the bunyip healing effect.

Verac's Team Invo
With Beast of Burden-
With Stallion-

Guthan's Team Invo
With Beast of Burden-

For the Beast of Burden-
While you can take a familiar down the entrance rope into GWD, you can not take a familiar past the two ropes into the Saradomin area. To work around this, get the kill count in the upper area. Once you and your team have the killcount, dismiss the Beast of Burden at the first rope. Run to the boss room door and drop the same amount of items the Beast of Burden was holding. Run back to where you dismissed the familiar and pick up the items it dropped. Run back to the boss door and summon the Familiar and fill up it's invo. To see this best, watch the short video below.

How to take a Beast of Burden to Zilyana

In order to use just one or two summoning pots, when your familiars time runs out simply take a sip of summoning potion and then summon a new familiar.

The Battle
This method uses a "hit and run" technique. If Zilyana is focused on you, run away from her, hugging the walls around the foom. Meanwhile, the rest of the team continues to melee her. Once she swaps and focuses on another player, that player then runs.

Once everyone has the killcount, meet up at the door. Pot up, turn on mage protection prayer and piety. The player that enters first will have Zilyana focused on them, and should start running. The rest of the team enters right after and starts to melee Zilyana. Be prepared to run as soon as she changes focus to another team member, standing and letting her melee you is a fast death.

Keep an eye on your familiar as well, when it runs out it will drop all items it is holding. Make sure you summon a new familiar and load it before the items dissappear.

When Zilyana dies, the person getting the last hit will have all of the minions on them. This person should run all the way to the south and north walls. This wil get Bree and Starlight off them and on another player. Those players should pray melee or range accordingly.

If using guthans, take it out at any time and heal on minis.

Once all minions are dead, each team member should stand along the south wall. Once Zilyana spawns, flip on your prayers and start it all over.

Tuesday, December 16, 2008

Myths of the White Lands Guide

Walkthrough

1. Start by talking to Explorer Jack in Lumbridge.

2. Ask ALL of the options available until you get a text box saying a phrase 'Ectosum Glissendo' (this is the same for everyone).

3. Head over to the Wizard's Tower and talk to Isidor. He can be found in the lower level of the Wizard's Tower (near Sedridor).

4. Speak to him and he will teleport you to the Land of Snow.

5. To get to the caves, you need to play a sort of 'Ice game' where you will slide around and only stop when you reach an obstacle. To get to the cave from the start, you need to go (in this order!).

Note: You are also able to move diagonally;

  • South
  • North-East
  • East

6. Enter the cave. You will enter another one of these puzzles.

  • East
  • North-West
  • East
  • South-West
  • East

7. When you enter the next cave, you will find yourself in a THIRD puzzle room. From the start, you should go (it is possible to clear the wall on the risen platform with a Hammer/Chisel and study it to gain 2k crafting xp). This can be solved by the following steps;

  • South
  • East
  • North
  • East
  • South
  • East
  • North
  • East


8. When you pass through the cave, you will find yourself in the fourth puzzle room;

  • North
  • East
  • South
  • West
  • North
  • East
  • South
  • East

9. After this, you will find yourself in a fifth cave room. Following this, it is easy (it is possible to climb the roots onto the risen platform and study the wall for 10k agility xp, but you need Agility Lvl 55 to do so);

CAN U STOP EDITING IT AND TELL US THE REALL PATH?

  • East
  • South
  • East
  • North
  • West
  • East

10. After all this...more puzzle rooms. Following this, this will get you past the sixth one;

  • East
  • South
  • East
  • North
  • South-east
  • North
  • East

11. For the seventh puzzle room, follow these steps;

  • East
  • North
  • East
  • South
  • South
  • East
  • South
  • Push Block West
  • South-west
  • North
  • East
  • Push Block North
  • North
  • West
  • North-east
  • Push Block East
  • East
  • North
  • West
  • South
  • South-east
  • South
  • East
  • Push Block North
  • West
  • South
  • South
  • East
  • North
  • Push Block East
  • East
  • South
  • East
  • Push Block North
  • North
  • East
  • North
  • Push Block West
  • South
  • West
  • Push Block North
  • North-east
  • North
  • Push Block West
  • South-west
  • West
  • North-east
  • Push Block North
  • West
  • South

12. After pushing the two snow blocks into place, make your way back into the previous room and go to the crevice (North, West, North, East). Go east and squeeze through the second crevice (next to the crevice is a wall which can be cleared with an axe at level 80 Woodcutting and studied to gain 20k woodcutting xp).

Still alive, but not dangerous anymore.
Still alive, but not dangerous anymore.

13. Study the nearby wall. The option on the pipe should now say 'shout-in'. Click this to shout down the pipe. The yeti should faint.

14. Squeeze back through both crevices and go back to the seventh room. Simply walk east into the eighth room. Pick up the stones.

15. Backtrack through all of the caves, or alternatively, right click and select 'Exit-cave' on archway.

16. Let the imps enchant the 'riches' (now yeti dung).

17. Head back to Explorer Jack (it is safe to teleport after they have been enchanted).

18. Choose 'carry on with the imps prank' or 'come clean and tell Jack'. Nothing is affected by your choice, par how the conversation goes.

Quest complete!

NB: While the directions explained above are the simplest ways of navigating the caves, you can always move diagonally, which opens up a lot of path choices, making it much easier.

[edit] Reward

Myth of the White Lands Reward
Myth of the White Lands Reward

1 Quest point

Antique lamp (500exp)

5000 coins, if you talk to Jack later on. The Ice Amulet

Extra Rewards:

2,000 Crafting Experience (if minimum level of 30 Crafting is fulfilled)

10,000 Agility Experience (if minimum level of 55 Agility is fulfilled)

20,000 Woodcutting Experience (if minimum level of 80 Woodcutting is fulfilled)


Christmas Event and Quest

http://farm3.static.flickr.com/2377/2128695343_5e661710f2.jpg?v=0http://img64.imageshack.us/img64/5931/ooohsj5.pngThe festive season is upon us, and to celebrate we’re presenting you with the result of your Guaranteed Content Christmas poll, in the form of this years’ Christmas event. We’ve also got an appropriately wintery quest for you in Myths of the White Lands. We hope you have lots of fun, and enjoy your Christmas adventures!

Merry Christmas!

A number of slippery ice patches have been spotted in Gielinor, and there is growing concern that someone, or something, is trying to ruin everybody’s Christmas. With so much ice around, the safety of the inhabitants of RuneScape is at stake, and as if that wasn’t enough, disappointed children have been reporting a lack of presents in their stockings! According to imp emissaries from the Land of Snow, the problem originated in their homeland…those of you who remember the result of your Guaranteed Content Christmas poll may have an idea of what lies at the centre of the mystery!

Meanwhile, in Lumbridge, Explorer Jack has heard tales from a chatty snow imp of mythical riches in the Land of Snow. Of course, he leaves the adventuring to younger explorers these days, but he could be talked into rewarding someone willing to fetch these riches for him. In Myths of the White Lands, you will discover what lies at the heart of snow imp lore, and the creatures that accompany it. You will need ingenuity, skill and quick reflexes to succeed in this particularly puzzling quest, which more experienced players may find contains a few extra rewards.

Myths of the White Lands will be available to all players for two weeks, after which it will be available only to members. The Christmas event will be available to all players for two weeks only.

This is the first quest (and event) I have written, and it’s exciting to finally have something I made released. I really hope that you like them both, and that you have at least as much fun playing them as I had writing them. Merry Christmas, everybody!

Mod Maylea
Runescape Content Developer

Summary:

Where to start the Christmas event:

Speak to one of the snow imps north of Lumbridge, Rimmington or Falador
Requirements: None

Where to start Myths of the White Lands:

Talk to Explorer Jack in Lumbridge
Requirements: None

In other news…

We've made several changes and additions to the QuickChat system. There are now extra options and phrases for various activities, from boss fights to minigames, some general chit-chat, and much more!

To help you keep track of your membership and manage your subscription, we've added a feature called Credit Card Expiry Notification. From now on, if your credit card is about to expire while you have active membership, we'll notify you with an advance reminder. Additionally, those of you on a lower subscription price will be given useful information regarding the grace period, so you don’t accidentally let your subscription lapse!

The necklace of minigames and ring of duelling have undergone a bit of fine-tuning, which should make your life a little easier. These items now take less time to use, which will speed up your everyday adventuring.

The Balance Elemental has become wise to your tricks, and will now fight as originally intended, varying his attack styles with your prayers. Make sure you're fully prepared before you attempt to engage this foe.

Because of the large selection of items Diango can look after, there's now a quick right-click option for retrieving your lost holiday items. You can speak to him in the Draynor marketplace.

Wednesday, December 10, 2008

Falador Achievement Diary Guide

http://i35.tinypic.com/qsp6hz.jpg

Introduction

Your Achievement Diary will be available to you at all times. To access it, simply look at your Control Panel and choose the Quest Asterisk symbol. pic
In the top-right corner of the quest list, there is a small green star. Click on it to find your Achievement Diary. While on the Achievement Diary list, click the blue star to go back to your quest list. There is a picture of the icon below.

Achievement Diary Icon
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Starting

The Falador Achievement Diary contains tasks that can be completed by low, medium, and high level players.

What to wear is for you to decide, using your best judgement. Only selected tasks directly involve combat, so armour will not be necessary except for very low levels, who may want defence against ordinary monsters that exist around the towns. If you were going to fight a monster you would want armour and weapons. However, if you do not plan to do anything involving fighting and will be in a safe area, then lightweight clothing is suggested. (For more information on monster fighting, view the guides in our Monster Hunting guides.)

The Explorer Ring 3 reward from the Lumbridge Achievement Diary will be a big help in this diary, since the Cabbage Teleport brings you to Falador's farm and a convenient walk to Port Sarim.

Before you can begin fulfilling your Achievement Diary, you need to talk to any one of three NPCs. The following list shows the three NPCs and their locations:

  • Redbeard Frank: Port Sarim, outside the pub
  • Chemist: Rimmington, house on the coast west of the town
  • Squire: Falador, courtyard of the White Knight's Castle

Once you've spoken to one of them, your Diary won't look any different. However, the first time you complete a task in the diary, the entry will turn yellow (showing that you've started the Diary, similar to the quest list.) If you click on the Diary, it pulls up a parchment list in your main game window. You can scroll through it to see the complete list of tasks.

Every time you finish a Diary task, you will get a message in your chat window stating that you've completed a task and it's been recorded in your Achievement Diary. Open the Diary and you'll see a red line has been marked through that task.

Once you've started the Diary, you can perform the tasks in any order and at any level (Easy, Medium or Hard) that you wish. In order to help players plan effectively, a map showing the location for each task is available. It shows a code number for each task, which matches the lists in this guide. Check the map, bring what you need, and you're on your way!

Click here to view the
Falador Diary Locations Map
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Easy Tasks

Easy tasks follow this criteria:

  • Easy-ranged quest requirements.
  • Easy-ranged skill requirements.
  • Easy to medium level of difficulty.
EASY TASKS
Map Code Task Quest Requirements Other Requirements
E1 Buy a Farming amulet from Sarah on the farm north of Port Sarim None 200 gp
Go to farming shop in the farmhouse south of Falador. An Explorer ring 3 cabbage teleport is handy to get there.
E2 Buy a stat-boosting beer from a waitress in the Rising Sun tavern. None 3 gp
Talk to any waitress in the Falador pub to buy any of the beers they sell.
E3 Buy a black chainbody from Wayne's Chains, and try it on in the shop None 1440 gp, 10 Defence
Wayne's Chains is on the south wall of Falador, next door to the spinning wheel.
E4 Climb to the top of the White Knights' Castle. None None
Climb the western tower of the White Knights' Castle in Falador.
E5 Discover your family crest from Sir Renitee. None 16 Construction
Go to the eastern end of the White Knights' Castle in Falador, and up one floor. There is also a hard task (H2) here, so you may want to do that at the same time (costs 5000 gp, requires 70 prayer). Be aware that any *change* in your crest will change all decorations in your house.
E6 Enter the mole’s lair under Falador Park. None Spade, light source
Use a spade on one of the many mole mounds in Falador Park, which is in the middle of Falador. Be sure your lantern is lit. The exit is at the south end of the lair (bringing you out near the chainmail shop, another task!), so if you'd prefer to avoid the Giant Mole, bring a teleport. You do not need to go anywhere near the Giant Mole to cross off this task, but if you'd like information about it, check our Giant Mole Hunting Guide.
E7 Feed Ridgeley, the hairdresser’s pet. None Cheese
Use a piece of cheese on the treadmill in the hairdresser's shop north of the Falador's west bank.
E8 Fill a bucket from the pump north of the west Falador bank. None Bucket
Walk to the pump and use your bucket on it.
E9 Heal an elemental wizard by casting an appropriate elemental spell on him (air, water, earth, fire). None Runes
Elemental wizards hang out with Malignius Mortifer, south of Falador near the crossroads leading to Rimmington.
E10 Kill a duck in Falador Park. None Mage or Range supplies
Use a spell or a ranged weapon to kill a duck in Falador park.
E11 Kill a highwayman on the road south of Falador. None Weapon
Highwayman (level 7) can be found near the crossroads south of Falador's south gate. Save his cape drop for a later task.
E12 Make an air tiara. Rune Mysteries 1 air talisman, 1 tiara
Bring air talisman and silver tiara to the Air Altar south of Falador's walls. Use your talisman on the Mysterious ruins (for the exact spot click here). Inside, use the talisman on the altar to make an air tiara.
E13 Pop a party balloon. None may need 1000 gp
Go to Party Pete's castle in northeast Falador. If nobody is already having a party, it costs 5000 gp to pull the lever to make the balloons drop.
E14 Recharge your Prayer points at the altar south-west of Port Sarim. None None
Go to the chapel and click on the altar. If your prayer is already full, turn on a prayer to reduce it a bit first.
E15 Take the boat to Entrana. None Bank space for all your combat items
To take the boat, speak to any Monk of Entrana on the dock south of Port Sarim pub. They will not transport you if you are wearing any combat gear, so no armour, no weapons (nothing you can wield in weapon slot), no gear that has stat boosting value.

For information about the rewards for this set of tasks read below.

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Medium Tasks

Medium tasks follow this criteria:

  • Medium-ranged quest requirements.
  • Medium-ranged skill requirements.
  • Medium level of difficulty.
MEDIUM TASKS
Map Code Task Quest Requirements Other Requirements
M1 Craft a fruit basket using the loom at the farm north of Port Sarim. None 6 willow branches, 36 Crafting
Use willow branches on the loom located in the southeast corner of the Falador farmhouse.
M2 Crawl under Falador’s south wall. None 26 Agility
The agility shortcut is on the wall south of Falador's gem shop.
M3 Grapple up, and then jump off the north Falador wall. None mithril grapple, crossbow, 11 Agility, 19 Range, 37 Strength
Must be done from outside Falador's north wall.
M4 Increase your reputation with the White Knights by killing a black knight. Wanted! weapon, armour
Black Knights can be found various places. The easiest is probably the one wandering south of Draynor's bank. They are found in greater numbers at the Black Knight fortress on Ice Mountain, Taverly Members' Dungeon, Level 30-32 wilderness, and the wilderness Lava Maze.
M5 Kill an ice giant in the Asgarnian Ice Dungeon. None weapon, armour
The level 53 Ice Giant is found in the Ice Caves dungeon located south of Rimmington, east of Thurgo the dwarf, and just north of Mudskipper Point. You might want to bring a pickaxe and mine a blurite ore while you are here.
M6 Light a bullseye lantern in the chemist’s. None Bullseye lantern, tinderbox, 49 Firemaking
The chemist is located west of Rimmington. If your bullseye lantern (made from a steel bar and a glass lantern lens) does not have oil in it, bring a swamp tar to make oil at the chemist's lamp still. Use your tinderbox on the full lantern to light it.
M7 Pickpocket a Falador guard. None 40 Thieving
Right-click a Falador guard to pickpocket him.
M8 Place a scarecrow to protect your sweetcorn as it grows in the patch north of Port Sarim. None 23 Farming, scarecrow, 3 sweetcorn seeds, seed dibber
If you do not have a scarecrow, make it from a bronze spear, a sack of hay and a watermelon. Plant sweetcorn in one of the allotment patches, then use the scarecrow on the flower patch.
M9 Salute Sir Tiffy while wearing full initiate armour. Recruitment Drive Initiate armour, 20 defence, 10 prayer
Sir Tiffy Cashien sits on a bench in Falador Park, west of the tree patch. Armour consists of Initiate sallet, Initiate hauberk, and Initiate cuisse or tasset (skirt).
M10 Smith some blurite crossbow limbs on Thurgo’s anvil. Knight's Sword 10 Mining, 13 smithing, pickaxe, 1 blurite bar, hammer
Mine one blurite ore in the Ice Caves dungeon. Smelt it at a furnace (or use Superheat spell) to make a bar. Use the bar on Thurgo's anvil while carrying a hammer and make one crossbow limbs.
M11 Travel from Port Sarim to Musa Point for free (with a little help from Charos). Garden of Tranquillity Ring of Charos(a)
Go to Port Sarim docks east of the Fishing shop. Talk to Seaman Lorris, Seaman Thresnor or Captain Tobias. Wearing your Ring of Charos(a), use the *charm* option in the dialog box to get a free trip to Karamja.
M12 Visit the Port Sarim rat pits. Rat Catchers None
Climb down the Manhole north of Port Sarim's Fishing Shop.

For information about the rewards for this set of tasks read below.

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Hard Tasks

Hard tasks follow this criteria:

  • Higher-ranged quest requirements.
  • Higher-ranged skill requirements.
  • Higher level of difficulty.
HARD TASKS
Map Code Task Quest Requirements Other Requirements
H1 Ascend the Dark Wizards' Tower while wearing full proselyte armour. Slug Menace 30 defence, 20 prayer, full proselyte armour
Armour consists of Proselyte sallet, Proselyte hauberk, and Proselyte cuisse or tasset (skirt).
H2 Change your family crest to the Saradomin symbol. None 16 Construction, 70 prayer, 5000 gp
Go to the eastern end of the White Knights' Castle in Falador, and up one floor. Talk to Sir Renitee. Be aware that changing your crest will change all decorations in your house.
H3 Craft 196 or more air runes simultaneously. None 66 Runecrafting, 28 rune essence, air or omni tiara or staff, or abyss access
Take 28 rune essence to the Air Altar south of Falador, using whatever means needed to enter (air tiara or staff, omni tiara or staff, or using the abyss). Click the altar to craft the runes. Players report that assist does not work.
H4 Cut down a yew or magic tree that you grew in Falador Park. None 60 Farming, 60 Woodcutting, axe
Visit your yew or magic tree in Falador Park tree patch. Paying the farmer to cut it down will not accomplish this task.
H5 Dial to the fairy ring on Mudskipper Point. A Fairy Tale Part II - Cure a Queen Dramen or Lunar Staff
Use fairy ring code A I Q.
H6 Dye a cape pink with dye from Betty in Port Sarim. Hand in the Sand 20 gp, an ordinary cape
Get an ordinary cape (black, red, blue, green, yellow, orange, purple). Buy pink dye from Betty in the Port Sarim rune shop for 20 gp. Use the dye on the cape.
H7 Enter the Mining Guild. None 60 Mining
The entrance to the Mining Guild is in the courtyard south of Falador's East Bank.
H8 Kill a mogre at Mudskipper Point. None 32 Slayer, 1 Fishing Explosive, weapon, armour
Use a fishing explosive on the Ominous Fishing Spot (bubbling water) on the west coast of Mudskipper Point to lure a level 60 mogre out of the water. Kill it however you wish. You must have unlocked mogres by doing some things for Skippy (see the Mogre entry for detailed information) before you can kill mogres.
H9 Kill a skeletal wyvern in the Asgarnian Ice Dungeon. Jagex recommends Elemental Workshop I 72 Slayer, Elemental or Mind or Dragonfire shield, slash weapon, armour and combat supplies
The level 140 Skeletal Wyvren resides in the Ice Caves east of Thurgo the dwarf. Wielding an Elemental or Mind shield is essential, it hits in the 50s otherwise. The Dragonfire shield will work, but *not* an Anti-dragonbreath shield.
H10 Summon an ibis in the Port Sarim fish store. None 56 Summoning, Ibis pouch
Go to the Port Sarim fishing shop and activate an Ibis summoning pouch. If you need to make the pouch at an obelisk, you'll need a blank pouch, a green charm, 107 shards and a harpoon.

For information about the rewards for this set of tasks read below.

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Rewards

After touring the Falador metropolitan area, what is the reward? An upgradeable shield with prayer effects! All three shields restore some prayer once a day!

All Easy Tasks complete

After completing all the easy tasks speak to Redbeard Frank to receive Falador Shield 1. Left-Click "prayer-restore" restores 1/4 of your prayer points but can only be used once per day. This shield gives a +3 prayer bonus as well. When you operate the shield, you can do a special shield emote. You also get an experience lamp worth 1000 xp.

Falador Shield 1
Pic
Attack Defence Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summon Strength Prayer
0 0 0 -8 -2 17 19 18 -1 18 10 0 3

All Medium Tasks complete

After completing all the Easy and Medium tasks, take your Falador Shield 1 and speak to the Chemist west of Rimmington so he can give you an upgraded Falador Shield 2 with more abilities! Left-Click "prayer-restore" restores 1/2 of your prayer points but can only be used once per day. This shield gives a +5 prayer bonus as well. Wielding this shield allows you to earn more farming experience from the Falador farm patch (allotments, flowers and herbs). Operate the shield to do the special shield emote. You also get an experience lamp worth 5000 xp.

Falador Shield 2
Pic
Attack Defence Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summon Strength Prayer
0 0 0 -8 -2 18 22 20 -1 20 20 0 5

All Hard Tasks complete

After completing all the easy, medium and hard tasks, take your Falador Shield 2 and speak to the Squire in the courtyard of the White Knights' Castle in Falador so he can give you the final upgraded Falador Shield 3. Left-Click "prayer-restore" restores 100% of your prayer points but can only be used once per day. This shield gives a hefty +7 prayer bonus. Wielding this shield allows you to trade mole skins and claws to Wyson the gardener for White lily seeds. The shield has the benefits of the two lower shields as well (emote, farming xp). You also get an experience lamp worth 10,000 xp.

Falador Shield 3
Pic
Attack Defence Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summon Strength Prayer
0 0 0 -8 -2 27 31 29 -1 29 30 0 7

Congratulations on completing the Achievement Diary for Falador!

Tuesday, December 9, 2008

Varrock Achievement Guide

http://runescape.salmoneus.net/diaries/images/varrock_map1.png
Varrock Achievement Guide
Written By Damaged500
Special Thanks To Hawk, Thomas154321, Pig, Vaskor, Zephyr 2755, Sofee, Cahmstr, Stupidnoob92, Dawesbr, Damaged500, Moneylover

This Achievement Diary is the second diary to be released by Jagex. The following are requirements for all three difficulties of this particular Achievement Diary. To view the requirements for a certain difficulty, simply scroll down to that section.

Start Points: Talk to Rat Burgiss in the south of Varrock, Reldo in the Varrock Library or Vannaka in the Edgeville Dungeon.
Required Skills: 15 Mining, 51 Agility, 66 Crafting, 40 Construction, 20 Fishing, 49 Magic, 40 Thieving, 70 Farming, 73 Smithing, 32 Cooking, 57 Woodcutting, 40 combat and at least 32 Quest Points, and 153 Kudos.
Required Quests: Rune Mysteries, What Lies Below, Tree Gnome Village, Gertrude's Cat, Garden of Tranquillity, A Soul's Bane, Enlightened Journey, Dragon Slayer, Demon Slayer, The Dig Site, The Grand Tree, Hazeel Cult, In Aid of the Myreque, Making History, Merlin's Crystal, Observatory Quest, Priest in Peril, Shield of Arrav, A Tail of Two Cats, Temple of Ikov, Family Crest, Desert Treasure, and partial completion of A Fairy Tale Part II - Cure a Queen, and Rat Catchers.
Required Items: At least 75,955gp, any Pickaxe, some Logs, a Hatchet, Bones, two Soft Clay, Earth Tiara or Earth Talisman, Fly-Fishing Rod and some Feathers, Red Spider Eggs, Limpwurt Root, a full Rat Pole , Ring of Charos(a), a Digsite Pendant or a Ruby Necklace with enough runes to enchant it (1 cosmic and 5 fire), Tiara, Chaos Tiara or Chaos Talisman, a Pet Cat, one Poison Ivy seed, two Dashing Kebbit Furs, one Adamantite Bar, a Hammer, a Wild Pie, three Cosmic runes, one Unpowered Orb, one Battlestaff, at least two sets of Varrock Teleport Runes (1 law, 1 fire, 3 air), Family Crest Gauntlets (any variety), Paddewa Teleport runes (2 laws, 1 fire, and 1 air), and a Skull Sceptre with at least one charge.


Getting Started

To begin the Varrock Achievement Diary, you must first talk to one of three people:

Rat Burgiss

Rat burgissRat burgiss

Rat is located south of Varrock at the crossroads northwest of the Al Kharid mine.

Reldo

ReldoReldo

Reldo is in the Varrock Castle in the large room on the first floor to the north.

Vannaka

VannakaVannaka

Vannaka is one of the Slayer Masters and is in the Edgeville dungeon in the northeast corner of the southern half of the dungeon.

When you have a choice of what to ask them, choose the option that asks them what the Achievement Diary is. Once they finish explaining, you may start on any task.


Easy Tasks

Requirements

Required Skills: 15 Mining, 13 Agility, 8 Crafting, 10 Construction, 10 Mining, 20 Fishing.
Required Quests: Rune Mysteries.
Required Items: At least 5,050gp, any Pickaxe, some Logs, a Hatchet, Bones, Soft Clay, Earth Tiara or Earth Talisman, Fly-Fishing Rod and some Feathers.
Recommended Items: Charged Glory Amulet, at least 5 sets of Varrock teleport runes or tele tabs.

Map of Locations

Varrock achievement diary easy locations

The Tasks

Quickest Ways of Completion:

  • Start: Edgeville (Amulet of Glory)
    Do the tasks in this order: 11, 5, 10, 17, then teleport to Varrock and do 8, 1, 2, 13, 18, 12, 15, 19, 4, 7, 14, 16, 3, 6.
  • Teleport to Varrock
    Do the tasks in this order: 8, 1, 2, 13, 18, 12, 15, 19, 4, 7, 14, 16, 3, 6, then teleport to Edgeville with a Glory Amulet and then do 11, 5, 10, 17

1. Have Thessalia show you what outfits you can wear - Talk to Thessalia in her clothing store just west of the General Store and select the 'change clothes' option by right clicking.

Thessalia's Makeovers

2. Have Aubury teleport you to the essence mine - Travel to Aubury's Rune Shop in southeast Varrock, right-click and select the 'Teleport' option. Requires completion of Rune Mysteries quest.

Aubury

3. Mine some iron ore in the Mining spot, south-east of Varrock - Walk out of Varrock by the east entrance, then walk south until the city wall ends, enter the mine area and mine some Iron ore.

Mining iron

4. Make a plank at the sawmill - Bring either a plain set of Logs, or Oak, Teak, or Mahogany logs and at least 100gp to the Sawmill Operator northeast of Varrock. Plain logs are the cheapest plank to make with their price of only 100gp per plank.

Sawmill

5. Enter the second level of the Stronghold of Security - Travel to the Stronghold of Security under the Barbarian Village and descend down to the second level. Refer to the Stronghold of Security dungeon guide for detailed maps.

Stronghold of seciurity

6. Jump over the fence, south of Varrock - Jump over the break in the fence west of Rat Burgiss, south of Varrock.

Jumping over a fence

7. Chop down a dying tree in the Lumber Yard - Climb over the fence and chop down a dead tree. There is one as soon as you get in that you may cut.

Cutting down a dying tree

8. Buy a copy of the Varrock Herald - Buy the Newspaper from Benny in Varrock Center for 50gp.

Buy a copy of the harald from Benny

9. Give a stray dog a bone - Find one of the stray dogs in Varrock and use a set of bones with it.

A stray dog

10. Make a bowl on the pottery wheel then fire it in the pottery oven, all in the Barbarian Village - Use Soft Clay with a pottery wheel, then fire it in the oven. You must make and fire it in Barbarian village or it will not count.

Pottery wheelPottery oven

11. Enter Edgeville Dungeon using the entrance to the south of Edgeville - Simply enter the Edgeville Dungeon to the south of the Edgeville bank.

The edgeville dungeon

12. Move your player-owned house portal to a different location using the Varrock estate agent's - Bring at least 5,000gp and talk to the Real Estate Agent just east of Varrock Castle to move your house to a different location. You must have already bought a house to move its location. If you don't have one yet, buy it now.

Estate agent

13. Speak to Haig Halen after obtaining at least 50 kudos - Talk to the Museum Curator Haig Halen on the Varrock's Museum ground floor once you have at least 50 kudos.

Haig halen

14. Enter the Earth Altar using an earth tiara or talisman - Simply enter the Earth Altar while either wearing an Earth Tiara or having an Earth Talisman in your inventory.

Enter the earth altar

15. Have Elsie tell you a story - Elsie is waiting for you on the second floor of Varrock's church. You must bring her a Cup of Tea to hear one of her stories. You may steal a cup of tea from the Tea Stall southeast of the east bank.

Elsie

16. Mine some limestone near Paterdomus, the temple to the east of Varrock - Exit Varrock by the east entrance and walk northeast, through a gate and keep going until you see a path leading north. Here is where you can mine Limestone.

Limestone mine

17. Catch a trout in the river to the east of Barbarian Village - Fly-fish in the river east of the Village until you catch a Trout. Make sure to bring more than one Feather as you may not catch a Trout on your first try.

Fishing

18. Venture through the cobwebbed corridor in Varrock Sewers - Once you have entered the Sewers, take the northeastern passage to the end, then go north and around the curve to the west. Head down the passage to the south, slash the web, and then walk just beyond the web's remains to complete the task. See the Varrock Sewer guide for a map.

A spider web

19. Find the highest point in Varrock - Walk up the main staircase just inside Varrock Castle's main entrance, walk up the ladder to the east, then go up the next set of stairs to reach the highest point. You can also climb to the Church's third floor one floor above Elsie to reach the other highest point in Varrock. There is also a third highest point up Varrock Castle's northwestern tower.

The highest point in varrock - the castle!

Rewards

After completing every Easy task, you can return to Rat Bugiss to get rewarded for your achievements.

Congratulations! You have completed all of the easy tasks...

Varrock armour 1

If you ever lose your armour, simply talk to Rat to get it back again.

  • Rat will give you the Varrock Armour 1.Varrock armour 1
  • While wearing the armour there will be cheaper buying and higher selling prices from certain Varrock stores (see charts below).
  • When smithing at the furnace in Edgeville and wearing the armour you have the chance of smelting two bars at once up to and including Steel Bars.
  • When you mine while wearing the armour, you get the chance to mine two ores at once up to and including Coal.
  • An Antique LampAntique lamp which will give 1,000 experience to the skill of your choice when rubbed.

Below are charts of the price decreases:

Note: These prices were taken at the store's default and may vary slightly.

Lowe's Archery Emporium:

Lowe's Archery Emporium
Picture Item Price
Bronze arrows Bronze Arrows 7gp
Iron arrows Iron Arrows 20gp
Steel arrows Steel Arrows 46gp
Mithril arrows Mithril Arrows 76gp
Addy arrows Adamant Arrows 172gp
Bolt Bronze Bolts 3gp
Shortbow Shortbow 42gp
Longbow Longbow 68gp
Oak shortbow Oak Shortbow 85gp
Oak longbow Oak Longbow 136gp
Willow shortbow Willow Shortbow 170gp
Willow longbow Willow Longbow 272gp
Maple shortbow Maple Shortbow 340gp
?Maple longbow Maple Longbow 544gp
Crossbow Crossbow 59gp

Horvik's Armour Shop:

Horvik's Armour Shop
Picture Item Price
Bronze chainbody Bronze Chainbody 51gp
Iron chainbody Iron Chainbody 178gp
Steel chainbody Steel Chainbody 637gp
Mith chainbody Mithril Chainbody 1,657gp
Bronze platebody Bronze Platebody 136gp
Iron platebody Iron Platebody 476gp
Steel platebody Steel Platebody 1,700gp
Black platebody Black Platebody 3,264gp
Mith platebody Mithril Platebody 4,420gp
Iron legs Iron Platelegs 238gp
Studded body Studded Body 722gp
Studded chaps Studded Chaps 637gp

Varrock Sword Shop:

Varrock Swordshop
Picture Item Price
Pronze sword Bronze Sword 22gp
Iron sword Iron Sword 77gp
steel sword Steel Sword 276gp
black sword Black Sword 530gp
mithril sword Mithril Sword 650gp
addy sword Adamant Sword 1768gp
bronze long Bronze Longsword 34gp
iron long Iron Longsword 119gp
steel long Steel Longsword 425gp
black long Black Longsword 816gp
mith long Mithril Longsword 718gp
addy long Adamant Longsword 2,720gp
bronze dagger Bronze Dagger 8gp
iron dagger Iron Dagger 29gp
steel dagger Steel Dagger 106gp
black dagger Black Dagger 204gp
mith dagger Mithril Dagger 276gp
addy dagger Adamant Dagger 680gp

Zaff's Superior Staffs:

Zaff's Superior Staffs
Picture Item Price
Battlestaff Battlestaff 6,510gp
Staff Staff 12gp
Magic staff Magic Staff 170gp
Staff of air Staff of Air 1,275gp
Staff of water Staff of Water 1,275gp
Staff of fire Staff of Fire 1,275gp
Staff of earth Staff of Earth 1,275gp

The Varrock Armour 1 does not affect the prices of the following stores:

  • The Varrock General Store
  • Thessalia's Fine Clothes
  • Aubury's Rune Shop
  • The Fancy Clothes Store
  • The Construction Supplies Store

Medium Tasks

Requirements

Required Skills: At least 32 Quest Points, 21 Agility, 49 Magic, 40 Thieving, and at least 40 combat.
Required Quests: Stronghold of Security mini-game, What Lies Below, Tree Gnome Village, Gertrude's Cat, Garden of Tranquility, Enlightened Journey, Dragon Slayer, and partial completion of Rat Catchers, A Fairy Tale Part II - Cure a Queen, and A Soul's Bane.
Required Items: At least 30,105gp, Red Spider Eggs, one Limpwurt Root, a full Rat Pole , Ring of Charos(a), a Digsite Pendant or a Ruby Necklace with enough runes to enchant it (1 cosmic and 5 fire), Tiara, Earth Talisman, Chaos Tiara or Chaos Talisman, Varrock Teleport Runes (1 law, 1 fire, 3 air), and a Pet Cat.

Recommended Items: Charged Glory Amulet, at least 5 sets of Varrock teleport runes or tele tabs.

Map of Locations

Varrock achievement diary medium locations

The Tasks

Quickest Way of Completion:

  • Start: Teleport to Edgeville with a Glory Amulet
  • Do the tasks in this order: 21, 15, 6, 9, 13, 17, 5, 3, 16, 12, 10, then teleport to Varrock(14) and do 1, 2, 8, 19, 20, 11, 7, 4.

1. Have the Apothecary in Varrock make you a Strength potion - Bring a limpwurt root, red spider eggs and 5gp to the Apothecary southwest of the general store and ask him to make you a Strength Potion.

The apothecary

2. Enter the Champions' Guild - Walk to the Champions' Guild southwest of Varrock and enter it. You must have at least 32 Quest Points to enter.

The champions' guild

3. Take the Dagon-Hai shortcut to the chaos portal - Bring a Chaos Tiara or Chaos Talisman and enter the hole in the statue northeast of Varrock. Follow the passage north until you reach a portal and then go through the portal. You must have started What Lies Below to use this shortcut.

Dagon-hai shortcut Dagon-hai shortcut

4. Get a full complement of rats on your rat pole - Start Rat Catchers and have your cat catch 6 rats after you have been given the Rat Pole. Once your cat catches 6 mice and you have added them to your Pole, the task will be complete.

Ratpole with 6 rats

5. Escape from the spider lair in Varrock Sewers with some red spider eggs - Venture into Varrock's sewers, head toward the large room in the west past the cobwebs, take some Red Spider Eggs and then either teleport or walk out.

The deadly red spider lair!

6. Use the spirit tree north of Varrock - Just a little ways northwest of the Varrock Castle wall agility shortcut is the Spirit Tree. Teleport using the tree to complete this task.

A tree spirit

7. Perform the four emotes from the Stronghold of Security - Do the 'Idea', 'Stamp', 'Flap', and 'Slap Head' emotes. You must have claimed the rewards from all levels of the Stronghold of Security to do all of them.

Idea emote Stamp emote Flap emote Slap head emote

8. Select a colour for a new kitten - While wearing your Ring of Charos(a), buy a new cat from Gertrude for 100gp and if you select the Charm option while speaking with her, you will be able to choose your kitten's color.

Pick a kitten

9. Use the shortcut under the west wall of Varrock Palace - Walk over to the west wall of the Varrock Palace and about halfway to the end of the wall is a shortcut that goes under the wall.

Shortcut under  the varrock palace wall

10. Enter the A Soul's Bane rift - Leave Varrock by its east entrance and then walk northeast like you are going to Canifis. Once you are just past the gate, head slightly southwest to reach the rift. If you haven't already started A Soul's Bane quest, you will need a Rope to enter the rift.

A rift

11. Teleport to the Digsite using a digsite pendant - Rub your Digsite Pendant. You will appear somewhere to the north of the site where you might see a boat under construction to be used in an upcoming update.

The digsite

12. Craft an earth tiara on the Earth Altar - Go to the Earth Altar northeast of Varrock and use your tiara with the Altar to fuse it with you Earth Talisman and turn them into an Earth Tiara.

Craft an earth tiara

13. Pickpocket a guard in the Varrock Palace courtyard - Just pickpocket any guard in the Varrock Castle courtyard (the area just before the castle).

Pickpocket a guard

14. Use the Teleport to Varrock spell - Use the Varrock Teleport spell. Teleportation tablets will not work for this task.

Teleport to varrock

15. Get a Slayer task from Vannaka - Talk to Vannaka in the Edgeville Dungeon and tell him you need a new assignment.

Vannaka the slayer master

16. Buy twenty mahogany planks from the Sawmill Operator in one transaction - Go to the Sawmill northeast of Varrock and bring twenty mahogany logs and 30,000gp. Let the Sawmill Operator convert your logs into planks to complete the task. Make sure have exactly twenty before buying the planks or you will have to repeat it again.

What wood do you want converting into planks?

17. Pick a fruit from the White Tree - Go to the Garden of Tranquility on the east side of Varrock Castle and pick a fruit off of the White Tree.

A white tree

18. Use the hot air balloon to travel from Varrock to somewhere else - After completing Enlightened Journey, use the hot air balloon southeast of Varrock to travel anywhere else the balloon can go.

Hot air balloon

19. Get a cat training medal from Gertrude - Have your pet kitten or pet cat kill 100 rats, then speak with Gertrude. If you have already gotten the Cat Training Medal, you will need to raise a new cat and kill 100 rats with your new pet to complete this task. It's recommended to raise a kitten into a cat since cat's have a much higher percentage of catching rats.

Gertrude
Gertrude

20. Dial to the fairy ring west of Varrock - Use any one of the fairy rings to transport to the ring south of the Edgeville canoe station. Its code is DKR.

Fairy ring

21. Browse through Oziach's Armour Shop - Teleport or walk to Edgeville and trade with Oziach in his house just west of Edgeville.

Oziach's shop

Rewards

After completing every Medium task, you can return to Reldo to get rewarded for your achievements.

Varrock armour 2

If you ever lose your armour, simply talk to Reldo to get it back again.

  • Reldo will give you the Varrock Armour 2Varrock armour 2.
  • When smithing at the furnace in Edgeville and wearing the armour you have the chance of smelting two bars at once up to and including Mithril Bars.
  • When you mine while wearing the armour, you get the chance to mine two ores at once up to and including Mithril Ore.
  • An Antique Lamp Antique lamp which will give 5,000 experience to the skill of your choice when rubbed.

Hard Tasks

Requirements

Required Skills: 70 Farming, 51 Agility, 73 Smithing, 32 Cooking, 66 Crafting, 40 Construction, 25 Magic, 57 Woodcutting, and 153 Kudos.
Required Quests: Demon Slayer, The Dig Site, The Grand Tree, Hazeel Cult, In Aid of the Myreque, Making History, Merlin's Crystal, Observatory Quest, Priest in Peril, Rune Mysteries, Shield of Arrav, A Tail of Two Cats, Temple of Ikov, What Lies Below
Required Items: At least 40,800gp, one Poison Ivy seed, two Dashing Kebbit Furs, one Adamantite Bar, Hammer, a Wild Pie, three Cosmic runes, one Unpowered Orb, one Battlestaff, Soft Clay, one set of Varrock Teleport Runes (1 law, 1 fire, 3 air), Family Crest Gauntlets (any variety), any hatchet, Paddewa Teleport runes (2 laws, 1 fire, and 1 air), and a Skull Sceptre with at least one charge.

Recommended Items: Charged Glory Amulet, sets of Varrock teleport runes or tele tabs.

Map of Locations

Varrock achievement diary hard locations

The Tasks

Quickest Way of Completion:

  • Start: Teleport to Varrock
    Do the tasks in this order: 2, 8, 5, 4, 10, 3, 1, 6, 13, 12, 11, 7, 9.

1. Pick poison ivy from your bush Farming patch in Varrock - Plant a Poison Ivy bush in the Varrock farming patch. Let it grow and then pick from it. Requires level 70 Farming.

Pick some poison ivy

2. Use the pipe shortcut in Varrock Sewers, near the moss giants - With level 51 Agility, crawl through the Obstacle Pipe in the Varrock Sewers to get into Edgeville Dungeon.

Climb through the pipe

3. Trade furs with the Fancy Dress Seller for a spottier cape - Bring two Dashing Kebbit Furs and 800gp to the Fancy Dress Shop east of Varrock's smaller bank. You do not need Hunter level 66 to make this, as all it asks you to do is simply make the cape and the furs can be traded from another player.

Custom fur clothing

4. Smith an adamantite medium helm on the south-east anvil in Varrock, next to Aubury's Rune Shop - Bring one Adamantite bar and a hammer to the anvils next to Aubury's Rune Shop and Smith an Adamantite Medium Helm with level 73 Smithing. You may use a Smithing stat booster and complete the task, however the Assist System doesn't work.

Smithing at an anvil

5. Speak to Orlando Smith when you have achieved 153 kudos - Go to the Varrock Museum after you've completely completed the Varrock Museum mini-quest and talk to Orlando Smith downstairs in the Museum.

Orlando smith

6. Talk to Romily Weaklax and give him a wild pie - Bring a Wild Pie to Romily Weaklax, the pie seller in the Cooks' Guild. The pie can be made, or traded from another player.

Romily weaklax

7. Craft an air battlestaff - Bring an Unpowered Orb, a Battlestaff, and 3 Cosmic runes to the Air Obelisk in Edgeville Dungeon and craft an Air Battlestaff.

The air obelisk

8. Give your player-owned house a fancy stone or tropical wood finish at the Varrock estate agent's - Talk to the Varrock Estate Agent and change your Player-Owned House a fancy stone or tropical finish. The fancy stone finish costs 25,000gp and the tropical finish costs 15,000gp.

Player owned house finishes

9. Make a Varrock teleport tablet on a mahogany lectern - Bring some Soft Clay and one set of Varrock Teleport runes to a mahogany lectern in a Player-Owned House and create a Varrock teleport tablet.

Create a varrock teleport tablet

10. Obtain a new set of Family Crest gauntlets from Dimintheis - Complete Family Crest to receive the gauntlets, or if you have already completed the quest and have the gauntlets, destroy them and get a new set from Dimintheis.

Dimintheus

11. Make a waka canoe near Edgeville - Bring any hatchet to the Edgeville canoe station and cut yourself a Waka Canoe with level 57 Woodcutting. See the Canoe guide for more details.

Create a waka canoe

12. Use the Home Teleport spell in the Ancient Magicks spellbook to teleport to Edgeville - Complete Desert Treasure, and have the Ancient Magicks spellbook instead of the regular Magic spellbook. Simply use the Home Teleport Spell and you will get teleported to Edgeville. This spell requires no runes.

Home teleport

13. Use the skull sceptre to teleport to Barbarian Village - Use the Skull Sceptre to teleport to Barbarian Village. It is made out of four different pieces which are each a monster drop on all four levels of the Stronghold of Security.

Use the skull sceptre

Rewards

After completing every Hard task, you can return to Vannaka to get rewarded for your achievements.

Varrock armour 3

lf you ever lose your armour, simply talk to Vannaka to get it back again.

  • Vannaka will give you the Varrock Armour 3Varrock armour 3.
  • When smithing at the furnace in Edgeville and wearing the armour you have the chance of smelting two bars at once up to and including Adamant Bars.
  • When you mine while wearing the armour, you get the chance of mining two ores at once up to and including Adamant Ore.
  • You get access to the bank area within the Cooks' Guild. The armour can be worn into the Cooks' Guild instead of the usual Chef's Hat.
  • An Antique Lamp Antique lamp which will give 10,000 experience to the skill of your choice when rubbed.